-Steve Jobs.
Every idea has a downside. It depends on the situation and
the context that it's used. But no-one likes making mistakes. They’re innocent
little things that you might have forgotten about or not considered in your
design. But at least when you own up to them, you can try to start working on a
solution rather than waste time playing the blame game. And if you own up
sooner rather than later, others will be more willing to come forward and try
to help you find the solution. It's important that you learn from your mistakes
so that they won't occur in your future projects. Let’s hope that it doesn't
happen too often, especially if you're doing something important like designing
a phone. You might be able to get away with it without anyone noticing or slip
back in to fix it at a later point. Hopefully it'll become a blooper at the
Christmas party.
No comments:
Post a Comment